Castle Refined Assignment (OBDF 110)
The refined and updated version of the castle project!
During critique I had some feedback to fix parts of the model that looked like geometric "clipping" rather than architectural or intentional choices. I was also given some pointers to add windows and the like to add a visual narrative and interest.
In the final product I added windows, doors and adjusted the roofs and tower sizes to avoid any weird collisions. Additionally, I got rid of the previous room at the side of the wall and added balconies instead. I felt this was a better approach instead of remodeling a room that accommodated the wall. I also remodeled the floating earth platform after learning a technique for creating natural rock formations in Rhino.
I really struggled with lighting settings as my rendered version and the preview in the app displayed two very different lighting scenarios. My goal was to make the lighting look like the start of a sunset, however, next time I'll try to push and dramatize the lighting even further.