Wednesday, October 1, 2025

Castle Refined

Castle Refined Assignment (OBDF 110)



The refined and updated version of the castle project! 



During critique I had some feedback to fix parts of the model that looked like geometric "clipping" rather than architectural or intentional choices. I was also given some pointers to add windows and the like to add a visual narrative and interest.


In the final product I added windows, doors and adjusted the roofs and tower sizes to avoid any weird collisions. Additionally, I got rid of the previous room at the side of the wall and added balconies instead. I felt this was a better approach instead of remodeling a room that accommodated the wall. I also remodeled the floating earth platform after learning a technique for creating natural rock formations in Rhino.


Preview (unrendered)

I really struggled with lighting settings as my rendered version and the preview in the app displayed two very different lighting scenarios. My goal was to make the lighting look like the start of a sunset, however, next time I'll try to push and dramatize the lighting even further.


Wireframe + Shaded & lighting display

Wednesday, September 24, 2025

Castle Concept

 Castle Concept


The in-between process of my "flying" castle. Currently it's just the basic form, but will have more structures and materials used in the final project (and proper rhino techniques will be used).




 Some of the base assets :)




Thursday, September 18, 2025

Voxel Model

Voxel Model Assignment (OBDF 110D)


 Peggy's Cove




This past summer, I travelled to Nova Scotia to meet my partner's family, as well as explore the east coast. There I had the opportunity to do loads of sightseeing to historical sites, gardens, art galleries, and many many trips to the ocean. For my project, I decided to recreate a landmark that most will recognize, or at the very least associate with the Maritimer east coast.


Most of the materials used were either paint or glass, however, for the light portion of the lighthouse I custom made a dual material with both glass and plastic textures. I felt the mix added more depth and colour compared to just using stained glass or plastic materials.


The following are more views of the model:

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Castle Refined

Castle Refined Assignment (OBDF 110) The refined and updated version of the castle project!  During critique I had some feedback to fix part...