Hollow Form Object: Concept Generation
These are some of the object concepts I came up with for the hollow objects! I naturally gravitated to the twist command for a lot of these, but also used functions like extrudeCrv, taper, bend, stretch, etc.
1.
Played around with the twist command for this one. I like how the sections separate from one another, but I'm not too sure if a rotation that steep would work for 3D printing.
2.
3.
4.
5.
I played around a lot with bases and lofting beams through platforms. I really enjoyed the shapes in this one.












No comments:
Post a Comment